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All 52 Cards: Spite & Malice — App Store rankings

Karl Groethe · Games · View on the App Store

About this app

The developer's US App Store description, in full.

Three two-player card games, played across the table from an opponent that runs on your device. No ads. No timers. No coin balance. One purchase, for good. SPITE & MALICE A race to empty your goal pile — the face-down stack in front of you. Four piles in the middle are shared, built up from ace to queen, and either player may play on any of them. Kings are wild. Covering the rank your opponent needs is a real move, and it is where the game gets its name. There is no end-turn button: you end your turn by discarding onto one of your own four piles. Everyone learns that once. CRAZY EIGHTS Empty your hand first. One card a turn, matching the pile by suit or by rank. Eights are wild — play one on anything and name the suit it becomes, which makes an eight worth holding for a suit you cannot follow. GIN RUMMY Draw one, discard one. Build ten cards into sets of a rank and runs in a suit, then knock when what is left over is worth ten points or less. Knock too early and your opponent can undercut you — and taking their discard tells them what you are collecting. AN OPPONENT WORTH PLAYING Three levels, and the hardest one is genuinely hard. It reads only what a player in its seat could see: your hidden cards stay hidden, and it does not look at them. Beat the hardest opponent and a win is worth double. TWELVE DECKS, EARNED BY PLAYING You start with a deck drawn in code and earn twelve illustrated ones as you win. Any of the three games earns them, and a deck you earn works in all three. No deck is for sale, and none is behind a loot box. WHAT IT DOES NOT DO • No advertising, of any kind, ever • No timers, no energy, no coin balance, no daily login • No accounts and no sign-up • No analytics and no tracking No servers of our own — every game plays in full in aeroplane mode, and nothing you do reaches us. (Game Center scores and achievements go to Apple when you're online; that and the App Store purchase are the only connections the app makes.) ONE PURCHASE Seven complete games free, and it is a count rather than a countdown — install it and come back in a month if you like. After that a single unlock covers all three games on iPhone, iPad and Mac. Built for the platform: a real Mac app with a source list and menu bar, keyboard shortcuts, and a table sized for the window rather than a phone screen stretched.

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